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Post by azog @ 10:49am 20/11/08 | 8 Comments
![]() While the concept was ahead of its time and we are extremely proud of what we’ve accomplished, it became increasingly clear as this ambitious project evolved, that profitability was too far in the future for us to sustain operations in the interim.Controversial in the tournament gaming scene, CGS began by raiding the US Counter-Strike 1.6 scene for many of its players. It then contracted its new talent to league owned franchises based on the American pro sports model. This created a two year competition freeze between the CGS dominated North America and the independent club/clans based in Europe and Asia as represented by the Group of 7. The end of the CGS also affects a number of Australian based players under contract for Sydney Underground, a franchise that competed in the CGS' 2008 Pan Asia and World tournaments. The high point for the team came this year with their top two finish at the Pan Asia championships. The CGS was the first gaming league to broadcast onto television and was one of the first leagues to feature matches played across multiple games - in its last season teams had players for CounterStrike Source, Dead or Alive 4, Forza Motorsport 2 and Fifa 08. Previous tournaments had also included included World of Warcraft battleground competitions.
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Posted 12:43pm 20/11/08
For me the big indicator was the forums. 1/2 the commentary on the forums were from team members. The fan base per team is non-existent (compared to other sports on the same tier). I would have thought the TV viewing numbers would have supported it though.
This is going to be a big setback. I can't imagine another company attempting a TV-centric competition in the next 5 years after this failure, so it looks like we're stuck with the old stalwarts for the time being.
Posted 01:14pm 20/11/08
Posted 01:21pm 20/11/08
also mongie is right
you're high if you think it will ever be consider a sport like soccer or cricket or rugby league etc
Posted 08:51pm 20/11/08
I had trouble following it and I play computer games... how would some random go watching it? They wouldn't.
Posted 09:16pm 20/11/08
Posted 09:06am 21/11/08
Posted 10:41am 21/11/08
Yep, this is the crux of the problem, its hard to show a game where there's no real focal point. I used to think CTF would be good because it has the flags as focal point, but even that I think is too complicated. Maybe one-flag CTF would be doable - there'd still always be stuff happening away from the flag though and knowing where to focus on would be really challenging.
2 player RTS I guess is a little easier cuz you can prolly show both viewpoints at once, but FPS games where you can't see all the action at once (like q3gridiron, amirite!)... hard stuff to make fun to watch.
Posted 03:27pm 21/11/08